NB SCRIPTS

Player Bounty V2

Player Bounty V2

This item is free.

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Core System (always on)

Bounty Board (/bountyboard) — live board showing all active bounties, rewards, and time remaining.

Placing — set cash/gold bounties on other players. 5% posting fee, no self-bounties, caps on per-player and total active bounties.

Claiming — kill or subdue the target within 10m. Claimer gets 90% of the pot in cash, gold, or items.

Cancelling — placers can pull their own bounty for a 50% refund.

Wanted Blips — bounty targets get a map blip on all clients, refreshed every 15 seconds.

Wanted Level — total bounty value drives a 0–5 star native wanted level (thresholds configurable).

Auto-Expiry — bounties older than 72 hours are cleaned up automatically.

Optional Features (all disabled by default)

Dead or Alive — hunters must physically deliver the target to a sheriff NPC. Alive (hogtied) pays a 1.5× bonus.

Murder Witness NPC — a witness spawns at PvP kill sites. Law/bounty jobs can talk to them for a rough area blip and an auto-bounty fires on the killer.

Ambient Witnesses — 2–4 bystander NPCs scatter near the kill site giving directional hints to any nearby player.

Job Restriction — only whitelisted jobs can claim bounties.

Bounty Certificate — players must buy a licence from an NPC before claiming. Permanent or consumable per claim.

Law Alerts — law officers get pinged on every new bounty and can use /setbounty to place one on the nearest player.

Random Bounty — server auto-targets random player(s) on a timer with a server-wide announcement. Auto-expires after the hunt window.

Victim Bounty — dead players type /bounty to trigger an investigation NPC, law alert, or both, and post a reward on their killer.

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